The Administrative Waltz - Thou Shalt Absolutely Not

In excellent condition and complete

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The player's aim is to reach the pinnacle of their pyramid first. To do this, they have to perform The Administrative Waltz, by progressing through the various qualifying zones, positions and levels, and manipulating opponents to retard their progress.



This performance simulates the bureaucratic rise to success, which is dependent on no one particular attribute, being achieved through a five-point plan which comprises:

- Qualifications (formal educational qualifications)

- Progressions (promotion - sometimes through merit, other times through luck)

- References (opinions from superiors/colleagues)

- Manipulations (tactical play and actions to advance oneself to the detriment of others)

- Bonuses (Incentives and fringe benefits)


There are two versions of play for "The Administrative Waltz"- a lengthier and a shorter version.




The game The Administrative Waltz is a game inspired by a satirical book of the same name. (The Administrative Waltz - G. Stringer & M. Wallace - 1976)



Game Contents:


Rulebook

Game-Board

8 x Playing Pieces

1 x Letter Bag containing 98 letter tiles

4 x Scorecards

54 x Progress Cards

52 x Reference Cards

65 x Manipulator cards

44 x Bonus Cards


Players - 2 to 8


Age Group - 12+