DDagon Magazine Sept 1994 #209
Druid PCs~Priests of Africa~Gamma World Animal PC


  
   First Quest: Dropping like flies
    By Steve Winter. p. 8
Steve Winter's early gaming experiences from wargames to Dungeons & Dragons, and the fate of his Gamma World characters.

Branching Out All Over
    By Roger E. Moore. Artwork by Julie Bell. pp. 10–15
The Complete Druid's Handbook features a number of different druids for different environments. This article gives deities and regions for those druid branches for various AD&D campaign settings.

Druidic branches
Arctic druid • Desert druid • Gray druid • Forest druid (temperate) • Forest druid (cold) • Jungle druid • Mountain druid • Plains druid • Swamp druid

Long-Lost Priestly Magicks
    By Michel Francois. Artwork by Kar Waller. pp. 22–24
Three ancient and powerful Faerûnian priest spells wait to be rediscovered.

Spells
Merge with nature • Roots of the assassin • Resplendence of renewed youth

The Dragon's Bestiary: Brass Minotaur
    By Don Webb. p. 87
A unique golem created to avenge the death of a man's wife.

The Dragon's Bestiary: Phantom Flyer
    By Don Webb. p. 88
A creature created as a fast and silent flyer.

The Dragon's Bestiary: Burning Man
    By Don Webb. p. 89
A fire machine created to lay waste to a troll army.

The Game Wizards: Ed Greenwood's Crown of Fire and Elminster: The Making of a Mage
    By Rob King. pp. 95–96
A review of Ed Greenwood's novels Crown of Fire, featuring Shandril Shessair and her spellfire ability, and Elminster: The Making of a Mage.


New products for October.

    Elminster's Ecologies sourcebook.