This is complete minus dice and counter tray
St. Lo was the first game to cover this unique battle. Designed by Joe Balkoski, creator of Atlantic Wall and Sixth Fleet, St. Lo offers a challenging system for the simulation of WW2 battalion-level combat.
Unit morale is the crucial factor in this game. Morale fluctuates as units move, rest or attack. Should you pull this battalion out of the line to rest ? Or will one more push carry the position ?
Artillery plays a crucial role too. Good observation posts are essential for accurate fire. You will find yourself fighting many desperate actions for control of hilltop vantage points or church steeples.
The innovative movement system makes uncertainty another key element of St Lo. You never know who will move next. Even units that have already moved may move again the same turn. You will need to plan ahead, rest your troops and then spring your offensive.
Outstanding for solitaire play. The rulebook has extensive designers notes throughout and each chapter has numerous quotes from commanders at the battle for St. Lo.
Designed by a master craftsman this is an innovative, tense and accurate portrayal of WW2 battalion command - the way it really was.
I have photographed everything that is included so you can see for yourself what you are getting. If you think there is anything missing with any of my games and I havent mentioned it, please message me and I can check the box and send more photographs. I have lots of games, please see my other listings