In Livingstone, the players travel through the river Zambezi and score points by making explorations to inland and finding valuable diamonds.
At the start of each round, players roll dice (2 per player), which determine where or in which quantity the actions the players take in the round will happen. Starting with the starting player for the current turn, the players pick dice (and take actions) clockwise one at a time. This is done until all the dice are distributed or nobody can pick another die; you can only ever pick a die that has a higher face value than the previous die you picked.
When picking a die, players can choose between four actions:
Additionally, the players can do the following actions at any time of their turn for free:
At the end of the turn, the boat is advanced (one column) further in the Zambezi river. The game ends when the boat cannot advance (eg. it has reached the last row).
The players score points in two different ways:
The player who has contributed the least amount of money to the Queen cannot win the game, even if they collected the most points.
Ships USPS Ground Advantage